![how to add assets to dungeon painter studio how to add assets to dungeon painter studio](https://img.youtube.com/vi/x8cgoxw1Ikc/0.jpg)
I was really happy about what I’ve found in World Anvil, but realized that before I moved on from my current focus of defining a town where the players would start this campaign, I should make a map! But fuck me, because making a digital map - a good looking map, at least - is like pulling teeth, up hill, both ways, in a snowstorm. Reason being, I get up a head of steam only to have the breaks slammed on, destroying my forward momentum. something that I think I need, per my odd sense of necessity) that cannot be met, I get very angry very quickly. I also mentioned that I’m very particular about my organization, and if I run into a situation of need (i.e. I joked in my last post that I seem to return to projects in cycles - game dev, 3D modeling, RPG campaign creation, and so on.
![how to add assets to dungeon painter studio how to add assets to dungeon painter studio](https://i.pinimg.com/736x/e8/e7/f9/e8e7f9772c7098d8b3dd6849b28a77a3.jpg)
I had planned on writing up a post about my intro to World Anvil, the campaign manager that I decided to use since my last post, but I got smacked upside the head by a very familiar problem on my way to the forum: maps.